Because of Elise's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the early game, with a winrate of 51.2% in that phase. Unfortunately, she does worst in the mid game, where Elise's winrate is 47.15%., The difference between her best and worst game phases is about 4.1%. This large difference makes it clear that her power spikes and fades in different parts of the match. Plan accordingly.
Elise has been used very little in recent ranked League of Legends rounds. In the current meta, her popularity is 1.5%. Hardly anyone sees her as a danger. She has only been banned in approximately 0.5% of League matches.
You can find her most often laning in the jungle position. However, that is not the best position for her. The highest win rate position for Elise is middle (51,9%). Currently, Elise's meta game is focused on dealing damage. Specifically, her gameplay should mostly be focused on magical damage. Moreover, she is a decent physical damage dealer champion. Supporting others and crowd control are the least important part of Elise’s gameplay.
You should expect to have to to dedicate a significant amount of time practicing and learning to pick up Elise. Most LoL players think she is a difficult champ to main. Elise mostly deals magic damage (86% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Elise deals a good amount of damage during a normal round (18 524 damage). You may want to focus on developing her as a damage dealing champion to smash your foes.
If you are looking for a dominating carry, then you should definitely consider this champion. She has one of the absolute best kill counts on the Rift among all champs. Furthermore, she has a fairly high average champion death rate (6.3 deaths). Moreover, Elise has an average KDA ratio (2.4) with 7.5 assists.
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