Because of Corki's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the early game, with a winrate of 51.6% in that phase. Unfortunately, he does worst in the late game, where Corki's winrate is 44.5%., The difference between his best and worst game phases is a large 7.1%. This large difference indicates that his power spikes and fades in different parts of the round. Plan well.
In the current meta, Corki is not very popular. He has been used in only 1.2% of recently ranked matches. Hardly anyone sees him as a threat. He has only been banned in approximately 0.2% of League of Legends rounds.
Corki is most commonly played in the middle position. This happens in 82,7% of his games. Yet, middle Corki has the highest win rate (50,5%) of all positions but is less popular of a position (played 3,9% of the time). At this time, Corki's meta game is centered around dealing damage. Specifically, his build should mainly be centered around physical damage. Furthermore, he is a pretty good magical damage dealer champ. Supporting others and crowd control are the least important part of Corki’s build.
If you are not comfortable with his skills and gameplay, you may find it difficult picking him up for the first time. Many players believe him to not be a challenging champion to master. Corki mostly does magic damage (83% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Corki deals a lot of damage in a typical match (25 987 damage). You should focus on developing him as a powerful champion to crush your enemies.
If you are looking for a dominating damage dealer, then you should definitely consider this champ. He has one of the absolute best kill counts in the game among other champions. Moreover, he has a fairly typical death total with an average of 6 deaths per League round. Moreover, Corki's KDA is typically average with an average KDA ratio of 2.3 as well as 6.7 assists per round.
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