As a result of Amumu's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49.5% in that phase. Unfortunately, he does very poorly in the mid game, where Amumu's win rate is 49.15%., The difference between his best and worst game phases is only 0.4%. This negligible difference shows us that his power is stable during a whole round.
In the current meta, Amumu is somewhat popular. He has been played in 4.7% of recently ranked rounds. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In the latest ranked games, Amumu was banned 1.8% of the time.
You can see him most often laning in the jungle position. However, that is not the best position for him. The top win rate position for Amumu is support (49,9%). Currently, Amumu's meta game is centered around dealing damage. Specifically, his gameplay should primarily be focused on magical damage. Moreover, he is a pretty good tank champion. Dealing physical damage is the least important part of Amumu’s build.
If you are not used to his skills and gameplay, you will not find it difficult trying him out for the first time. Many competitors believe him to not be a tough champion to get good at. Amumu mostly does magic damage (76% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Amumu deals a decent amount of damage during a regular ranked match (14 823 damage). You could focus on building him as a powerful champion to crush your enemies.
He is an average damage dealer on the Rift with 4.4 kills on average per match. That is one of the lowest kill rates among all jungles. Furthermore, he has a relatively typical average champion death rate (6 deaths). Furthermore, Amumu's KDA is typically high with an average KDA ratio of 2.5 as well as 10.5 assists per round.
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