Si Draven no se mueve, Hacha giratoria caerá cerca de su ubicación: justo sobre él, o un poco a la izquierda o a la derecha.
Si Draven se mueve tras atacar, Hacha giratoria lo seguirá en la dirección de su movimiento. Usad esto para controlar hacia dónde irá Hacha giratoria.
¡Estad siempre muy atentos!
En la calle, procurad colocar a los soldados entre los súbditos y el campeón del enemigo. De este modo podréis usarlos tanto para dar el golpe final como para amenazar la calle enemiga.
Tened cuidado para no quedaros sin los dos soldados de ¡Alzaos! Salvo que sea el momento de atacar con todo, guardaos siempre un soldado en la recámara, por si tenéis que escapar sobre un muro o habéis posicionado mal el otro y necesitáis disponer de capacidad ofensiva de manera urgente.
Falange imperial es, sobre todo, una habilidad defensiva. Usadla cuando el enemigo ataque a vuestros aliados. Recordad que vuestros compañeros pueden atravesar a los soldados de arena y aprovechaos de ello cuando los campeones de cuerpo a cuerpo enemigos ataquen.
The Draven Azir synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Azir, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Draven sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Azir. His KDA went down from NaN to NaN. This negative change shows that Azir helps Draven perform worse in competitive League matches. Yet, the small difference indicates that this performance change is only marginal.
When Draven is paired with Azir, he sees a barely noticable drop in his full damage output. This change may indicate that Azir does not support by providing protection for him to dish out more damage or that his presence on the team also helps increase the game's duration. Similarly, when Draven is played together with Azir on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside Azir.
Additionally, when Draven plays with Azir on the same side, he often takes a little less damage than when he fights alone. Getting dealt not as much damage may mean that Azir does a decent job of protecting Draven in team fights.
There is no universally accepted best ally for Draven that will always be his top synergy. However, overall, Azir is a good ally for Draven. By being on the same side as Draven, he increases their win rate by 1.4% to 51.1%. This shows that there is a potentially meaningful synergy between Draven and Azir that allows them to perform at the top of their game together than alone.
Azir has a greater difficulty than Draven. That means Draven players should be careful when finding Azir allies to fight alongside, as they will need a greater level of skill to be able to cooperate well with you.
Working cooperatively, Draven players will likely witness an overall large increase in your team’s capacity to deal physical damage. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.
Although, by bringing Draven and Azir together, you probably will not be providing your other allies a lot of tankyness. We recommend you pick other champions on your team that offsets this relative gap in their capabilities.
Regardless of the ability of your Azir teammate, you should focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you do this, you will do well anyway.
If you would like to truly master Draven to pair well with Azir during both the lane and mid / late game phases of League games, you should continue reading to learn some more tricks and insights into this champion pairing. If you listen to the build and tips presented above, you should grow your win rate by a lot.
The top items to have in your Draven and Azir synergy build include Filo fantasmal de Youmuu, Soberbia, and Oportunidades. When Draven combined at least these three pieces in his build, he did much better when fighting alongside Azir than with most other typical builds. In fact, Draven had an average winrate of 51.1% when playing alongside Azir with this build.
To have the highest chance of defeating your oponents, Draven players should equip the Lluvia de cuchillas, Sabor a sangre, Colección de globos oculares, Cazador de tesoros, Claridad mental, and Leyenda: Linaje runes from the Dominación and Precisión rune sets. Out of all the runes players chose for this team composition, this mix of runes resulted in the greatest win rate. Notably, these runes averaged a 51.1% win rate overall.
By default, tips, statistics, and builds on how to synergize Azir with Draven are given for all ranked divisions. If you would like to filter the stats and builds to a distinct rank, you may use the selection menu located earlier on the page.