¡Estad siempre muy atentos!
En la calle, procurad colocar a los soldados entre los súbditos y el campeón del enemigo. De este modo podréis usarlos tanto para dar el golpe final como para amenazar la calle enemiga.
Tened cuidado para no quedaros sin los dos soldados de ¡Alzaos! Salvo que sea el momento de atacar con todo, guardaos siempre un soldado en la recámara, por si tenéis que escapar sobre un muro o habéis posicionado mal el otro y necesitáis disponer de capacidad ofensiva de manera urgente.
Falange imperial es, sobre todo, una habilidad defensiva. Usadla cuando el enemigo ataque a vuestros aliados. Recordad que vuestros compañeros pueden atravesar a los soldados de arena y aprovechaos de ello cuando los campeones de cuerpo a cuerpo enemigos ataquen.
Si Draven no se mueve, Hacha giratoria caerá cerca de su ubicación: justo sobre él, o un poco a la izquierda o a la derecha.
Si Draven se mueve tras atacar, Hacha giratoria lo seguirá en la dirección de su movimiento. Usad esto para controlar hacia dónde irá Hacha giratoria.
The Azir Draven synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Draven, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Azir sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Draven. His KDA decreased from NaN to NaN. This negative change shows that Draven helps Azir perform poorer in competitive LoL games. Yet, the small difference shows that this performance change is not very impactful.
When Azir is an ally to Draven, he observes a barely noticable drop in his full damage dealt. This could indicate that Draven does not help protection for him to dish out more damage or that his allyship also helps extend the game's duration. Similarly, when Azir is played together with Draven on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with Draven.
Moreover, when Azir plays with Draven on the same side, he often takes a little less damage than when he fights alone. Taking not as much damage may mean that Draven does a decent job of covering Azir in teamfights.
There is no ideal champion pairing for Azir that will no matter what be his ideal ally. However, overall, Draven is a very typical teammate for Azir. By being on the same side as Azir, he increases their win rate by 0.9% to 51.1%. This proves that there is only a small synergy between Azir and Draven that results in them performing at the top of their game together than without each other.
Draven has a lower difficulty than Azir. That means Azir players don't need to be careful when enlisting Draven comrades to fight alongside, as they will require a lower level of skill to do well with you.
When playing on the same side, Azir players should witness an overall large increase in your team’s capability to deal physical damage. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.
Although, by grouping Azir and Draven together, you probably will not be granting your side a lot of tankyness. Plan to bring other champions on your team that neutralizes this disparity in their kit.
Regardless of the ability of your Draven teammate, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to learn all of the intricacies of Azir to pair well with Draven during both the early game and mid / late game phases of League of Legends matches, you should continue reading to learn a few extra tricks and insights into this champion pairing. If you mind the build and suggestions presented here, you should grow your win rate significantly.
The best finished items to have in your Azir and Draven synergy build include Sombrero mortal de Rabadon, Diente de Nashor, and Tormento de Liandry. When Azir included at least these three pieces in his build, he performed much better when paired up with Draven than with many other typical builds. In fact, Azir had an average win rate of 51.1% helping carry Draven with this build.
To have the greatest likelihood of annihilating your oponents, Azir players should equip the Pies veloces, Claridad mental, Leyenda: Presteza, Golpe de gracia, Banda de maná, and Piroláser runes from the Precisión and Brujería rune sets. Of all the rune builds we have analyed for this champion pairing, this blending of runes yielded the best win rate. In fact, these runes gave a 51.1% win rate overall.
By default, tips, statistics, and builds on how to synergize Draven with Azir are given for all ranked divisions. To filter the statistics and builds to an individual rank, you can use the selection menu located earlier on the page.