Si te cuesta dominar Barrera prismática, recuerda que regresará a ti al llegar a su alcance máximo. Colócate de modo que alcance a tus aliados a su regreso.
Lux tiene grandes habilidades para controlar zonas. Intenta usar Singularidad brillante para impedir que el enemigo avance o huya.
Singularidad brillante sirve para explorar. Lánzalo a la maleza antes de adentrarte en ella para evitar sorpresas.
Ashe dispone de muy pocas opciones defensivas y es un buen objetivo al que emboscar.
Cuidado al moverte solo por el mapa si Ashe no ha lanzado su Flecha de cristal encantada.
The stats provided here clarify some influential Lux against Ashe counter statistics that may help us appreciate the distinctions between the pair. As an example, Lux’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Ashe’s ratio of NaN, indicating that Lux may be more central to her team's team fighting effectiveness than Ashe..
Lux typically has a similar longest kill spree as her matchup does. Commonly, she takes less damage than Ashe. This commonly reflects differing health capacities; however, it can also hint that the champion with increased health has less mobility and thus is unable to flee from additional harm when poked or engaged.
Both LoL champs are great champions. Both have their pros and cons. In League's current meta, Lux usually wins when playing against Ashe, with a 51.5% win rate. As a result, Lux makes a good counter for Ashe.
While Lux does have a higher win rate than Ashe, when on opposite teams, Lux also has a greater level of difficulty that makes her a more challenging champion to develop with. You still need to be cautious when picking Lux into Ashe.
Additionally, Lux has a good amount of CC and other utility, a similar amount to Ashe. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Lux vs Ashe matchups, Lux is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your teammates during teamfights.
Lux is a decent counter to Ashe. You will do well by focussing your tactics on maximizing your CS and destroying objectives. If you are able to do that, you should do very well as Lux against Ashe.
To learn all of the intricacies of Lux in order to counter Ashe during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you listen to the build and suggestions displayed here, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Lux often gets less CS relative to Ashe. Champions who typically don't acquire much CS usualy don't have to have much CS to be effective, such as supports. They are able to scale properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually need many items to be effective. In either situation, try to exceed the numbers displayed here to do well.
The best items to prioritize in your Lux versus Ashe build include Sombrero mortal de Rabadon, Malignidad, and Compañera de Luden. When Lux included at least these three pieces in her build, she did significantly better vs Ashe than with most other common builds. In fact, Lux had an average win rate of 51.5% battling Ashe with this build.
To have the highest chance of crushing Ashe as Lux, you should take the Cosecha oscura, Golpe bajo, Colección de globos oculares, Cazador definitivo, Banda de maná, and Se avecina tormenta runes from the Dominación and Brujería rune sets. Out of all the rune combinations we have analyed for Lux vs Ashe face-offs, this mix of runes yielded the best win rate. In fact, these runes averaged a 51.5% win rate overall.
If you need to get Lux versus Ashe tips and builds for a an individual division rank, feel free to choose one from the selection menu provided above. By default, the stats and build suggestions displayed are computed using every match finished with both champions.