Thanks to Zac's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 52.4% in that phase. Unfortunately, he does terribly in the late game, where Zac's win rate is 45.5%., The difference between his best and worst game phases is a large 6.9%. This large difference indicates that his power spikes and wanes in different phases of the match. Prepare well.
Zac has been used only occasionally in recent ranked LoL matches. In the current meta, his popularity is 3.8%. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In the latest ranked matches, Zac was banned 1.4% of the time.
Zac is most commonly played in the jungle position. This happens in 71,8% of his rounds. Yet, jungle Zac has the highest win rate (55,4%) of all positions but is less popular of a position (played 3,9% of the time). At this time, Zac's meta game is centered around dealing damage. Specifically, his gameplay should mainly be centered around magical damage. Additionally, he is a pretty good tank champion. Dealing physical damage is the least important part of Zac’s gameplay.
If you are not used to his skills and tactics, you probably will find it difficult picking him up for the first time. Many players consider him to be a challenging champ to learn. Zac mostly does magic damage (86% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Zac deals a decent amount of damage during a regular ranked match (16.077 damage). You may want to focus on building him as a powerful champion to defeat your opponents.
He is an average damage dealer in the game with 4.6 kills on average each round. That is one of the lowest kill counts among all jungles. Furthermore, he has a relatively typical average champion death count (4.7 deaths). Furthermore, Zac's KDA is usually very high with an average KDA ratio of 3.4 as well as 11.6 assists per match.
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