Because of Warwick's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 49.9% in that phase. Unfortunately, he does terribly in the mid game, where Warwick's winrate is 48.85%., The difference between his best and worst game phases is only 1.0%. This negligible difference makes it clear that his relative power is consistent throughout the game.
Warwick has been picked a lot in the latest ranked League matches. In the current meta, his popularity is 8.5%. Hardly anyone sees him as a threat. He has only been banned in approximately 4.8% of League matches.
Warwick is most commonly played in the jungle position. This occurs in 79,2% of his matches. Jungle Warwick also has the highest win rate (49,4%) of all positions. At this time, Warwick's meta game is centered around dealing damage. In particular, his build should mainly be centered around physical damage. Additionally, he is an ok tank champion. Dealing magical damage is the least significant part of Warwick’s build.
You should expect to have to to dedicate only a little bit of time practicing and learning to master Warwick. Many League gamers believe he is one of the simplest champ to main. Warwick mostly causes magic damage (52% of his total damage). He also deals a significant amount of physical damage.
Warwick deals a good amount of damage during a normal round (16.388 damage). You could focus on developing him as a damage dealing champ to destroy your enemies.
If you are looking for a dominating carry, then you should definitely consider this champ. He has one of the absolute best kill totals in the game among all champs. Moreover, he has a fairly above average death rate with an average of 7 deaths per LoL round. Additionally, Warwick's KDA is typically low with an average KDA ratio of 2.1 as well as 7.3 assists per game.
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