Because of Singed's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 53.8% in that phase. Unfortunately, he does terribly in the early game, where Singed's win rate is 48.4%., The difference between his best and worst game phases is about 5.4%. This sizeable difference indicates that his power spikes and wanes in different phases of the round. Prepare accordingly.
Singed has been picked somewhat often in the latest ranked League rounds. In the current meta, his popularity is 5.4%. He is often banned during champ select. Obviously, many players see him as a huge threat. In recent ranked matches, Singed was banned 7.2% of the time.
You can find him most often laning in the top position. However, that is not the best position for him. The highest win rate position for Singed is middle (54,5%). Currently, Singed's meta game is focused on tanking. Specifically, his kit should mainly be focused on shielding carries. Additionally, he is a decent magical damage dealer champ. Supporting others and crowd control are the least significant part of Singed’s gameplay.
If you are not used to his abilities and gameplay, you may find it difficult picking him up for the first time. Many players consider him to not be a tough champ to pick up. Singed mostly causes magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Singed deals tons of damage during a normal round (22.609 damage). You should focus on developing him as a damage dealing champ to defeat your enemies.
He is an average damage dealer in the game with 4.8 kills on average each game. That is one of the lowest kill rates amongst all tops. Additionally, he has a relatively high average champion death count (6.6 deaths). Moreover, Singed has a low KDA ratio (1.9) with 7.5 assists.
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