Because of Renekton's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does poorest in the mid game, where Renekton's winrate is 46.45%., The difference between his best and worst game phases is only 2.5%. This negligible difference shows us that his relative power is uniform during an entire game.
In the current meta, Renekton is somewhat popular. He has been used in 3.4% of recently ranked rounds. He is rarely banned during champion select. Obviously, very few players see him as a substantial threat. In the latest ranked matches, Renekton was banned 2.4% of the time.
Renekton is played mostly in the top position. This happens in 91,8% of his matches. Yet, top Renekton has the highest win rate (49,7%) of all positions but is less popular of a position (played 7,3% of the time). Currently, Renekton's meta game is centered around dealing damage. Specifically, his kit should mainly be focused on physical damage. Furthermore, he is an ok tank champion. Dealing magical damage is the least important part of Renekton’s build.
You should anticipate having to dedicate only a little bit of time practicing and learning to pick up Renekton. Most LoL players believe he is a simple champ to master. Renekton primarily deals physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Renekton deals a great deal of damage during a normal game (20.609 damage). You should focus on developing him as a powerful champ to crush your opponents.
He is an average damage dealer in the game with 5.7 kills on average per game. That is one of the highest kill rates among all tops. Moreover, he has a fairly typical death total with an average of 6 deaths per League of Legends round. Furthermore, Renekton has a low KDA ratio (1.8) with 5.2 assists.
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