Because of Poppy's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the early game, with a winrate of 50% in that phase. Unfortunately, she does worst in the mid game, where Poppy's win rate is 48.4%., The difference between her best and worst game phases is only 1.6%. This negligible difference shows us that her relative power is consistent during a whole game.
Poppy has been picked only occasionally in the latest ranked League of Legends rounds. In the current meta, her popularity is 3.1%. Hardly anyone sees her as a threat. She has only been banned in roughly 1.3% of LoL matches.
Poppy is played mostly in the jungle position. This occurs in 47% of her rounds. Yet, jungle Poppy has the highest win rate (52%) of all positions but is less popular of a position (played 10,5% of the time). Currently, Poppy's meta game is centered around utility and support. Specifically, her kit should primarily be centered around assisting others. Additionally, she is a decent physical damage dealer champion. Dealing magical damage is the least critical part of Poppy’s build.
You should anticipate having to spend a decent amount of time practicing and learning to master Poppy. Most League of Legends gamers consider she is an average difficulty champ to master. Poppy mostly does physical damage (77% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Poppy deals a good amount of damage over the course of a normal match (15.499 damage). You could focus on developing her as a powerful champion to destroy your opponents.
She is an average damage dealer on the Rift with 5.1 kills on average per match. That is one of the highest kill counts amongst all jungles. Moreover, she has a fairly typical death rate with an average of 5.5 deaths per LoL round. Furthermore, Poppy has a high KDA ratio (2.6) with 9.3 assists.
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