Because of Pantheon's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.2% in that phase. Unfortunately, he does very poorly in the mid game, where Pantheon's winrate is 49.2%., The difference between his best and worst game phases is about 4.0%. This large difference indicates that his power spikes and fades in different parts of the round. Plan well.
In the current meta, Pantheon is incredibly popular. He has been played in 8.7% of recently ranked games. Hardly anyone sees him as a danger. He has only been banned in about 4.5% of League of Legends games.
Pantheon is played mostly in the support position. This occurs in 34,5% of his games. Support Pantheon also has the highest win rate (50,4%) of all positions. Currently, Pantheon's meta game is focused on dealing damage. Specifically, his build should mainly be centered around physical damage. Moreover, he is an ok support champ. Dealing magical damage is the least significant part of Pantheon’s playstyle.
If you are not comfortable with his abilities and gameplay, you will not find it difficult trying him out for the first time. Many players consider him to not be a tough champion to pick up. Pantheon mostly deals physical damage (90% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Pantheon deals a good amount of damage in a normal game (18.559 damage). You may want to focus on developing him as a damage dealing champ to smash your enemies.
If you are looking for a dominating damage dealer, then you should definitely consider this champion. He has one of the absolute best kill rates in League among other champions. Moreover, he has a somewhat above average death rate with an average of 7.5 deaths per League of Legends round. Furthermore, Pantheon has an average KDA ratio (2.1) with 9.3 assists.
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