Thanks to Nasus's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 50.6% in that phase. Unfortunately, he does worst in the late game, where Nasus's win rate is 47.3%., The difference between his best and worst game phases is about 3.3%. This large difference shows us that his power spikes and wanes in different phases of the round. Plan accordingly.
In the current meta, Nasus is very popular. He has been played in 5.8% of recently ranked matches. Some players see him as a threat. He has been banned in about 5.7% of LoL matches.
Nasus is most commonly played in the top position. This happens in 88% of his games. Yet, top Nasus has the highest win rate (50,7%) of all positions but is less popular of a position (played 7,2% of the time). At this time, Nasus's meta game is focused on dealing damage. In particular, his gameplay should mostly be centered around physical damage. Additionally, he is a decent magical damage dealer champion. Supporting others and crowd control are the least important part of Nasus’s kit.
You should expect to have to to spend a decent amount of time practicing and learning to get good at playing Nasus. Most League gamers consider he is an average difficulty champ to use. Nasus primarily deals physical damage (73% of his total damage). He also deals a large amount of magic damage.
Nasus deals a good amount of damage in a normal game (19.698 damage). You may want to focus on building him as a damage dealing champion to crush your opponents.
He is an average damage dealer in the game with 5 kills on average each round. That is one of the lowest kill rates among all tops. Moreover, he has a somewhat typical death rate with an average of 5.3 deaths per LoL match. Moreover, Nasus's KDA is typically low with an average KDA ratio of 1.9 as well as 5 assists per round.
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