Because of Nami's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the early game, with a winrate of 49.3% in that phase. Unfortunately, she does poorest in the late game, where Nami's win rate is 46.7%., The difference between her best and worst game phases is only 2.6%. This large difference indicates that her power spikes and fades in different phases of the game. Prepare well.
In the current meta, Nami is very popular. She has been used in 5.8% of recently ranked rounds. Hardly anyone sees her as a threat. She has only been banned in approximately 0.4% of League of Legends games.
You will find her most often laning in the support position. The highest win rate position for Nami is support (48,8%). Currently, Nami's meta game is focused on utility and support. Specifically, her gameplay should mostly be centered around supporting others. Moreover, she is a pretty good magical damage dealer champion. Tanking is the least significant part of Nami’s kit.
If you are not comfortable with her skills and tactics, you may find it difficult picking her up for the first time. Most competitors consider her to not be a challenging champ to pick up. Nami primarily does magic damage (86% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Nami deals a small amount of damage over the course of a regular ranked game (9608 damage). You shouldn't focus on developing her as a damage dealing champ to crush your enemies. Rather, focus on helping your allies to win.
She is a weak damage dealer on the Rift with 1.7 kills on average per game. That is one of the lowest kill counts amongst all supports. Additionally, she has a fairly typical average champion death count (5.3 deaths). Furthermore, Nami has a high KDA ratio (3.2) with 15.3 assists.
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