As a result of Lulu's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the late game, with a winrate of 53.6% in that phase. Unfortunately, she does terribly in the early game, where Lulu's win rate is 46%., The difference between her best and worst game phases is a large 7.6%. This large difference shows us that her power spikes and wanes in different phases of the game. Prepare accordingly.
In the current meta, Lulu is somewhat popular. She has been used in 3.1% of recently ranked rounds. She is rarely banned during champion select. Obviously, very few players see her as a real threat. In the latest ranked games, Lulu was banned 1.2% of the time.
You will find her most often played in the support position. The best win rate position for Lulu is support (47,1%). Currently, Lulu's meta game is centered around dealing damage. In particular, her kit should mainly be centered around magical damage. Moreover, she is a decent tank champion. Dealing physical damage is the least significant part of Lulu’s playstyle.
If you are not familiar with her skills and tactics, you may find it difficult trying her out for the first time. Many players consider her to not be a tough champion to get good at. Lulu primarily does magic damage (79% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Lulu deals only a little damage over the course of a typical game (6903 damage). You probably shouldn't focus on building her as a damage dealing champion to smash your opponents. Instead, players should focus on covering your teammates to come out on top.
She is a weak damage dealer in the game with 1.5 kills on average per game. That is one of the lowest kill counts among all supports. Moreover, she has a fairly typical death rate with an average of 5.1 deaths per LoL game. Furthermore, Lulu has a high KDA ratio (3.1) with 14.3 assists.
method2.text1
method2.text2
method2.text3
method2.text4