Because of Lissandra's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 50.9% in that phase. Unfortunately, she does worst in the early game, where Lissandra's win rate is 49.5%., The difference between her best and worst game phases is only 1.4%. This small difference indicates that her power is consistent throughout the game.
Lissandra has been used only occasionally in recent ranked League of Legends matches. In the current meta, her popularity is 2.5%. Hardly anyone sees her as a danger. She has only been banned in roughly 0.9% of LoL matches.
Lissandra is most commonly played in the middle position. This happens in 88% of her rounds. Middle Lissandra also has the highest win rate (49,7%) of all positions. At this time, Lissandra's meta game is centered around dealing damage. In particular, her gameplay should mainly be focused on magical damage. Furthermore, she is an ok tank champ. Dealing physical damage is the least critical part of Lissandra’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up Lissandra. Most League of Legends gamers consider she is an average difficulty champ to get good at. Lissandra primarily causes magic damage (90% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Lissandra deals a great deal of damage in a typical game (21.850 damage). You should focus on building her as a damage dealing champion to crush your opponents.
She is an average damage dealer on the Rift with 6 kills on average each round. That is one of the highest kill rates amongst all middles. Moreover, she has a fairly above average death rate with an average of 6.2 deaths per League game. Furthermore, Lissandra's KDA is typically high with an average KDA ratio of 2.4 as well as 8.7 assists per game.
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