Thanks to Ivern's K/D/A and utility, he has a pretty good overall win rate. He does best in the early game, with a winrate of 52% in that phase. Unfortunately, he does very poorly in the late game, where Ivern's winrate is 49.5%., The difference between his best and worst game phases is only 2.5%. This negligible difference makes it clear that his power is stable during the match.
Ivern has been used only occasionally in recent ranked League of Legends rounds. In the current meta, his popularity is 2.1%. Hardly anyone sees him as a danger. He has only been banned in roughly 1.3% of League games.
You will see him typically played in the jungle position. However, that is not the best position for him. The highest win rate position for Ivern is support (51,9%). At this time, Ivern's meta game is centered around dealing damage. In particular, his build should mostly be focused on magical damage. Moreover, he is a pretty good tank champ. Dealing physical damage is the least critical part of Ivern’s kit.
If you are not familiar with his skills and gameplay, you may find it difficult trying him out for the first time. Many players consider him to be a challenging champ to master. Ivern primarily causes magic damage (61% of his total damage). He also deals a significant amount of physical damage.
Ivern deals a small amount of damage during a typical match (9995 damage). You probably shouldn't focus on developing him as a damage dealing champ to destroy your enemies. Rather, you should dedicate yourself to helping your allies to win.
He is a weak damage dealer in the game with 2.6 kills on average per match. That is one of the lowest kill counts amongst all jungles. Moreover, he has a somewhat typical death rate with an average of 4.7 deaths per LoL match. Moreover, Ivern's KDA is usually very high with an average KDA ratio of 3.4 as well as 13.4 assists per round.
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