Because of Hecarim's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 51.5% in that phase. Unfortunately, he does terribly in the late game, where Hecarim's win rate is 48%., The difference between his best and worst game phases is about 3.5%. This sizeable difference shows us that his power spikes and fades in different parts of the match. Prepare well.
In the current meta, Hecarim is very popular. He has been played in 5.1% of recently ranked rounds. He is sometimes banned during champ select. Obviously, some players see him as a huge threat. In recent ranked games, Hecarim was banned 5.6% of the time.
You can find him typically used in the jungle position. The highest win rate position for Hecarim is jungle (49,1%). At this time, Hecarim's meta game is focused on dealing damage. Specifically, his gameplay should mainly be centered around physical damage. Moreover, he is an ok tank champion. Supporting others and crowd control are the least important part of Hecarim’s gameplay.
If you are not familiar with his abilities and tactics, you may find it difficult trying him out for the first time. Many competitors believe him to not be a difficult champion to pick up. Hecarim mostly causes physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Hecarim deals a decent amount of damage over the course of a typical match (17.685 damage). You may want to focus on building him as a damage dealing champion to destroy your foes.
He is a powerful damage dealer on the Rift with 6.9 kills on average each round. That is one of the highest kill counts among all jungles. Moreover, he has a somewhat above average death rate with an average of 6.1 deaths per LoL match. Moreover, Hecarim has an average KDA ratio (2.5) with 8.1 assists.
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