Because of Fizz's K/D/A and utility, he has a pretty good overall win rate. He does very well in the early game, with a winrate of 54.5% in that phase. Unfortunately, he does worst in the late game, where Fizz's win rate is 51.6%., The difference between his best and worst game phases is only 2.9%. This large difference indicates that his power spikes and fades in different parts of the round. Prepare well.
In the current meta, Fizz is incredibly popular. He has been played in 10.3% of recently ranked matches. Most League players see him as a threat. He has been banned in approximately 43.3% of League games.
You will see him typically laning in the middle position. The highest win rate position for Fizz is middle (52,9%). Currently, Fizz's meta game is centered around dealing damage. Specifically, his gameplay should mostly be centered around magical damage. Additionally, he is a decent physical damage dealer champ. Supporting others and crowd control are the least significant part of Fizz’s gameplay.
If you are not familiar with his skills and tactics, you may find it difficult trying him out for the first time. Most competitors believe him to not be a challenging champ to get good at. Fizz mostly deals magic damage (83% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Fizz deals a great deal of damage over the course of a typical round (23.427 damage). You should focus on developing him as a damage dealing champion to defeat your enemies.
He is a powerful damage dealer in the game with 9.8 kills on average per game. That is one of the highest kill rates among all middles. Furthermore, he has a relatively high average champion death count (6.2 deaths). Additionally, Fizz's KDA is usually high with an average KDA ratio of 2.5 as well as 5.6 assists per game.
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