Because of Draven's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 52.6% in that phase. Unfortunately, he does very poorly in the mid game, where Draven's win rate is 48.8%., The difference between his best and worst game phases is about 3.8%. This large difference makes it clear that his power spikes and wanes in different phases of the match. Plan accordingly.
Draven has been used a lot in the latest ranked LoL rounds. In the current meta, his popularity is 6.4%. He is very often banned during champion select. Obviously, most players see him as a substantial threat. In recent ranked matches, Draven was banned 16.5% of the time.
You can find him typically played in the bottom position. The best win rate position for Draven is bottom (49,7%). Currently, Draven's meta game is focused on dealing damage. In particular, his kit should mostly be centered around physical damage. Moreover, he is an ok support champ. Dealing magical damage is the least important part of Draven’s playstyle.
If you are not used to his skills and tactics, you probably will find it difficult picking him up for the first time. Most competitors consider him to be a difficult champ to pick up. Draven primarily deals physical damage (97% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Draven deals a great deal of damage during a normal round (22.315 damage). You should focus on building him as a powerful champion to destroy your opponents.
He is a powerful damage dealer in the game with 8.4 kills on average each round. That is one of the highest kill counts amongst all bottoms. Additionally, he has a fairly high average champion death count (6.7 deaths). Furthermore, Draven's KDA is typically low with an average KDA ratio of 2.1 as well as 5.6 assists per match.
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