Because of Annie's K/D/A and utility, she has a fairly average overall win rate. She does best in the late game, with a winrate of 52.8% in that phase. Unfortunately, she does terribly in the early game, where Annie's winrate is 43.4%., The difference between her best and worst game phases is a large 9.4%. This large difference makes it clear that her power spikes and fades in different parts of the round. Prepare accordingly.
Annie has been used only occasionally in recent ranked League games. In the current meta, her popularity is 3.4%. She is rarely banned during champ select. Obviously, very few players see her as a major threat. In recent ranked rounds, Annie was banned 1.2% of the time.
You can find her typically laning in the middle position. The best win rate position for Annie is middle (50,3%). Currently, Annie's meta game is focused on dealing damage. Specifically, her gameplay should mostly be focused on magical damage. Furthermore, she is a decent support champ. Dealing physical damage is the least important part of Annie’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good at playing Annie. Many League gamers think she is an average difficulty champ to use. Annie mostly causes magic damage (91% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Annie deals tons of damage over the course of a normal match (23.706 damage). You should focus on building her as a damage dealing champion to crush your opponents.
If you are looking for a dominating damage dealer, then you should definitely consider this champion. She has one of the absolute best kill totals in the game among all champions. Additionally, she has a relatively high average champion death count (6.2 deaths). Additionally, Annie has an average KDA ratio (2.4) with 7.7 assists.
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