Because of Anivia's K/D/A and utility, she has a pretty good overall win rate. She does best in the early game, with a winrate of 51.9% in that phase. Unfortunately, she does terribly in the late game, where Anivia's winrate is 47.4%., The difference between her best and worst game phases is about 4.5%. This sizeable difference indicates that her power spikes and wanes in different phases of the game. Plan well.
In the current meta, Anivia is not very popular. She has been played in only 2.8% of recently ranked matches. She is rarely banned during champion select. Obviously, very few players see her as a significant threat. In recent ranked games, Anivia was banned 2% of the time.
Anivia is played mostly in the middle position. This happens in 81,4% of her games. Middle Anivia also has the highest win rate (51,1%) of all positions. Currently, Anivia's meta game is focused on dealing damage. Specifically, her gameplay should mainly be focused on magical damage. Moreover, she is a pretty good support champion. Dealing physical damage is the least important part of Anivia’s kit.
If you are not used to her abilities and tactics, you probably will find it difficult trying her out for the first time. Most players believe her to be a tough champion to master. Anivia primarily causes magic damage (88% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Anivia deals a great deal of damage over the course of a typical round (20.899 damage). You should focus on developing her as a powerful champion to smash your foes.
She is an average damage dealer on the Rift with 5.8 kills on average each game. That is one of the highest kill rates amongst all middles. Moreover, she has a fairly typical death total with an average of 4.9 deaths per League of Legends match. Furthermore, Anivia has a high KDA ratio (2.7) with 7.5 assists.
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