Wenn du einen Gegner mit Schockkugel betäubst, kannst du danach einen Volltreffer mit Auge der Zerstörung landen.
Es ist leichter, mit Arkanpuls zu treffen, wenn sich die Gegner auf dich zu oder von dir weg bewegen.
Auge der Zerstörung erleichtert es, mit Arkanpuls zu treffen, da das Ziel verlangsamt wird.
The Xerath Vex synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Vex, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Xerath sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Vex. His KDA worsened from NaN to NaN. This negative change shows that Vex helps Xerath perform worse in competitive League of Legends rounds. Yet, the small difference demonstrates that this performance change is only marginal.
When Xerath is paired with Vex, he sees a measurable drop in his full damage dealt. This change could demonstrate that Vex does not help protection for him to deal more damage or that their support also helps increase the round's duration. Similarly, when Xerath is played with Vex on the same side, he usually scores many fewer killing sprees compared to when he plays without Vex. This is contrasting evidence that he is worse when playing synergisticly with Vex.
Moreover, when Xerath plays with Vex on the same side, he on average receives a little more damage than when he plays alone. Getting dealt more damage could indicate that Vex does a poor job of protecting Xerath in team fights.
There is no one best ally for Xerath that will always be his best ally. However, Vex is a below average companion for Xerath. By being on the same team as Xerath, they drops their win rate by -3.0% to 47.6%. This proves that there is a negative synergy between Xerath and Vex that allows them to perform not as well together than without each other.
Vex has a much lower diffuclty than Xerath. That means you don't need to be very careful when enlisting Vex teammates to fight alongside, as they will need a much lower level of skill to be able to work well with you.
Working together, you should observe an overall large increase in your team’s ability to to do a lot of AP damage. When paired, these champs can deal quite a lot of AP type damage.
Conversely, by bringing Xerath and Vex together, you may not be giving your other teammates a lot of attack damage. Plan to pick other champions on your team that fills this gap in their potential.
Regardless of your Vex ally's ability, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to truly master Xerath to work well with Vex during both the lane and mid / late game phases of LoL games, you should keep reading to pick up some more lessons on this champion pairing. If you pay attention to the build and suggestions shown here, you will grow your win rate by a lot.
The top finished items to focus on in your Xerath and Vex synergy build consist of Zaz'Zaks Weltenstachel, Horizontfokus, and Sturmblitz. When Xerath combined at least these three finished items in his build, he did much better when fighting alongside Vex than with most other commonly used builds. In fact, Xerath had an average winrate of 47.6% helping carry Vex with these items in his kit.
To have the best probability of coming out on top against your oponents, you should equip the Erstschlag, Magisches Schuhwerk, Kekslieferung, Kosmische Einsicht, Manafluss, and Hitzewelle runes from the Inspiration and Zauberei rune sets. Of all the rune combinations we have analyed for Xerath and Vex pairings, this mix of runes resulted in the highest win rate. Notably, these runes provided a 47.6% win rate overall.
If you want to see Xerath with Vex collaboration tips and builds for a a specific skill level, please select one from the selection menu above. At first, the stats and build suggestions shown are computed using all games completed with these champions.