Garen wird nur durch Abklingzeiten in seine Schranken gewiesen, deshalb sind Gegenstände wie „Schwarzes Beil“ für ihn besonders lohnenswert.
Garens Regeneration erhöht sich außerordentlich stark, wenn er einige Sekunden lang Schaden vermeiden kann.
„Richten“ verursacht maximalen Schaden, wenn es nur ein einzelnes Ziel trifft. Um effektiv zu sein, versuche dich so zu positionieren, dass nur der gegnerische Champion getroffen wird.
Wenn sich Draven nicht bewegt, schlägt „Wirbelnde Axt“ in seiner Nähe auf. Sie landet direkt an seiner Position oder leicht links oder rechts.
Bewegt sich Draven nach dem Angriff, fällt „Wirbelnde Axt“ in seine Bewegungsrichtung. Nutze dies, um zu bestimmen, wohin die Axt fallen soll.
The Garen Draven synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Draven, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Garen sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Draven. His KDA fell from NaN to NaN. This decrease shows that Draven helps Garen perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is only marginal.
When Garen tries to synergize with Draven, he observes a small decrease in his total damage dealt. This difference may signal that Draven does not provide cover for him to deal more damage or that his presence on the team also helps increase the game's duration. Similarly, when Garen is played together with Draven on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing alongside Draven.
Additionally, when Garen plays with Draven on the same team, he usually receives a little less damage than when he plays alone. Receiving not as much damage could mean that Draven does a decent job of protecting Garen in teamfights.
There is no perfect companion for Garen that will no matter what be his #1 ally. Yet, Draven is a very typical teammate for Garen. By being on the same team as Garen, he lowers their win rate by -0.5% to 48.2%. This proves that there is only a small strategic relationship between Garen and Draven that results in them performing worse together than without each other.
Draven has a greater difficulty than Garen. That means you need to be careful when lining up Draven comrades to play with, as they will require a greater level of skill to be able to fight well with you.
Playing on the same side, Garen players should expect to observe an overall large increase in your team’s capability to dish out massive AD. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.
Conversely, by bringing Garen and Draven together, you probably will not be providing your team a great deal of magic damage. We recommend you bring other champions on your team that helps cover this relative disparity in their playstyle.
Regardless of your Draven ally's ability, you should focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you do this, you should do well, regardless.
To learn all of the intricacies of Garen to pair well with Draven during both the laning and mid / late game phases of League of Legends matches, you should continue reading to gather additional tricks and insights into this champion pairing. If you pay attention to the build and suggestions presented above, you will grow your win rate significantly.
The best finished items to build first in your Garen and Draven synergy build include Schwarzes Beil, Stärke der Dreieinigkeit, and Gespaltener Himmel. When Garen included at least these three items in his build, he did a lot better when paired up with Draven than with most other typical item sets. In fact, Garen boasted an average win rate of 48.2% when playing alongside Draven with this build.
To have the best chance of vanquishing your oponents, Garen players should take the Phasenrausch, Nimbus-Umhang, Flinkheit, Aufziehender Sturm, Aufschwung, and Zuwachs runes from the Zauberei and Entschlossenheit rune sets. Out of all the rune sets players chose for this team composition, this mix of runes resulted in the greatest win rate. Moreover, these runes averaged a 48.2% win rate overall.
By default, tips, statistics, and builds on how to team up Draven with Garen are given for every ranked division. If you want to narrow the statistics and builds to a particular division, you can use the selection menu at the top of this page.