Brands Fähigkeiten lassen sich auf verschiedene Weise kombinieren.
Verhindere, dass Gegner zu nahe an ihren Vasallen bleiben, indem du sie in Flammen hüllst und dann durch „Feuersbrunst“ bedrohst.
„Pyroklasmus“ springt zufällig zwischen nahen Gegnern hin und her, weshalb die Nutzung gegen kleinere Gegnergruppen effektiver ist, da ein einzelnes Ziel womöglich häufiger getroffen wird.
Wenn sich Draven nicht bewegt, schlägt „Wirbelnde Axt“ in seiner Nähe auf. Sie landet direkt an seiner Position oder leicht links oder rechts.
Bewegt sich Draven nach dem Angriff, fällt „Wirbelnde Axt“ in seine Bewegungsrichtung. Nutze dies, um zu bestimmen, wohin die Axt fallen soll.
The Brand Draven synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Draven, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Brand sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Draven. His KDA fell from NaN to NaN. This drop shows that Draven helps Brand perform worse in competitive League of Legends rounds. Yet, the small difference indicates that this performance change is only marginal.
When Brand tries to synergize with Draven, he observes a little decrease in his total damage output. This difference could demonstrate that Draven does not help protection for him to dish out more damage or that his support also helps increase the match's duration. Similarly, when Brand is played with Draven on the same side, he usually scores many fewer killing sprees than when he plays without Draven. This is contrasting evidence that he is worse when playing with Draven.
Additionally, when Brand plays with Draven on the same side, he on average receives a little less damage than when he plays alone. Taking not as much damage could indicate that Draven does a decent job of protecting Brand during team fights.
There is no perfect champion pairing for Brand that will no matter what be his best synergy. However, overall, Draven is a very typical teammate for Brand. By playing on the same side as Brand, he raises their win rate by 0.7% to 52.1%. This demonstrates that there is a weak bond between Brand and Draven that results in them performing better together than without each other.
Draven has a much greater difficulty compared to Brand. That means Brand players need to be very careful when finding Draven allies to fight alongside, as they will need a much greater level of skill to be able to do well with you.
Fighting together, Brand players will likely observe an overall large increase in your team’s ability to deal physical damage. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Although, by aligning Brand and Draven together, you probably will not be providing your other allies a great deal of engage potential. Make sure to include other champions on your team that fills this relative disparity in this pairing's kit.
Regardless of the skill of your Draven ally, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well, regardless.
To learn all of the intricacies of Brand to work well with Draven during both the laning and mid / late game phases of LoL matches, you should continue reading to gather a few extra tips and tricks for this champion pairing. If you use the build and tips presented here, you should grow your win rate significantly.
The best items to have in your Brand and Draven synergy build include Schleier der Todesfee, Rylais Kristallzepter, and Liandrys Qual. When Brand combined at least these three great items in his build, he did a lot better when fighting alongside Draven than with many other common builds. In fact, Brand had an average winrate of 52.1% when synergizing his build and playstyle to Draven with this build.
To have the highest probability of defeating your oponents, you should take the Dunkle Seelenernte, Perfider Trick, Argus' Vermächtnis, Schatzjäger, Kosmische Einsicht, and Magisches Schuhwerk runes from the Dominanz and Inspiration rune sets. Out of all the runes players chose for this team composition, this order of runes resulted in the best win rate. In fact, these runes averaged a 52.1% winrate overall.
By default, tips, stats, and builds on how to synergize Draven with Brand are shown for all ranked divisions. To narrow the statistics and builds to a distinct rank, you can use the selection menu earlier on the page.