Sei ein Vogel!
Versuche deine Soldaten in der Lane zwischen die gegnerischen Vasallen und den gegnerischen Champion zu positionieren. Auf diese Weise kannst du sie beide für Todesstöße nutzen und um deinen Lane-Gegenspieler zu bedrohen.
Sei vorsichtig, wenn du beide Soldaten von „Erhebe dich!“ einsetzt. Wenn du nicht gerade auf volles Risiko gehen willst, behalte immer einen Soldaten in der Hinterhand, falls du über eine Mauer entkommen musst oder deinen Soldaten falsch platziert hast und jetzt Schaden brauchst.
„Imperiale Phalanx“ solltest du zuallererst unter defensiven Gesichtspunkten betrachten. Setze es ein, wenn der Gegner dich oder deine Verbündeten angreift. Denke daran, dass dein Team durch die mithilfe von „Imperiale Phalanx“ beschworenen Soldaten hindurch gehen kann, und nutze dies zu deinem Vorteil, wenn gegnerische Nahkampf-Champions dich attackieren.
Nutze „Mondsucht“ und „Mondhast“, um an Zielen dran zu bleiben und aktiviere „Mondsilber-Klinge“ für zusätzlichen Schaden.
Überdenke, wann du „Mondhast“ ohne „Mondlicht“ einsetzen solltest und wann das Warten auf „Mondsichel-Schwung“ sinnvoller ist.
Erfolgreiche Treffer mit „Mondsichel-Schwung“ sind besonders wichtig, aber ein verfehlter Schlag ist kein Untergang, denn die Abklingzeit ist kurz und die Manakosten sind niedrig.
The Azir Diana synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Diana, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Azir sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Diana. His KDA went down from NaN to NaN. This fall shows that Diana helps Azir perform poorer in competitive League matches. Yet, the small difference proves that this performance change is only marginal.
When Azir is paired with Diana, he observes a small decrease in his full damage dealt. This difference could demonstrate that Diana does not provide cover for him to dish out more damage or that her presence also helps extend the round's duration. Similarly, when Azir is played with Diana on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with Diana.
Additionally, when Azir plays with Diana on the same side, he often takes a little less damage than when he fights alone. Getting dealt not as much damage may mean that Diana does a decent job of protecting Azir in teamfights.
There is no perfect synergy for Azir that will 100% of the time be his top teammate. Yet, overall, Diana is a very typical teammate for Azir. By locking into the same side as Azir, she increases their win rate by 0.6% to 50.8%. This signals that there is only a small bond between Azir and Diana that allows them to perform better together than alone.
Diana has a much lower diffuclty than Azir. That means Azir players don't need to be very careful when enlisting Diana comrades to fight alongside, as they will have to have a much lower level of skill to be able to fight well with you.
Fighting together, Azir players should see an overall large increase in your team’s ability to deal magic damage. Together, these two are able to dish out a surprising amount of magic type damage.
Conversely, by grouping Azir and Diana together, you will not be granting your side much crowd control. We recommend you pick other champs on your team that offsets this relative disparity in their abilities.
Regardless of the skill of your Diana teammate, you should focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you should do well, regardless.
To learn all of the intricacies of Azir in order to work well with Diana during both the laning and mid / late game phases of LoL rounds, you should keep reading to learn some more lessons on this champion pairing. If you mind the build and suggestions displayed here, you should increase your win rate by a lot.
The ideal items to use in your Azir and Diana synergy build include Rabadons Todeshaube, Nashors Zahn, and Schattenflamme. When Azir combined at least these three items in his build, he did much better when paired up with Diana than with most other common builds. In fact, Azir had an average winrate of 50.8% when playing alongside Diana with this build.
To have the greatest probability of annihilating your oponents, Azir players should take the Leichtfüßigkeit, Geistesgegenwart, Legende: Eifer, Gnadenstoß, Manafluss, and Hitzewelle runes from the Präzision and Zauberei rune sets. Of all the rune sets players picked for this team composition, this order of runes yielded the greatest win rate. Moreover, these runes averaged a 50.8% win rate overall.
By default, tips, stats, and builds on how to synergize Diana with Azir are presented for every ranked division. If you want to scope the statistics and builds to a specific division, you can use the selection menu earlier on the page.