Wenn du Sejuanis „Arktischem Ansturm“ und „Eisgefängnis“ ausweichst, kannst du dir einen großen Vorteil sichern.
Konzentriere dich darauf, dem zweiten Schwung von „Zorn des Winters“ auszuweichen, da dieser den Großteil des Schadens verursacht.
Nahkampfgegner können ebenfalls „Frost“-Steigerungen für Sejuani sammeln, sei also in ihrer Nähe besonders vorsichtig.
The stat comparisons shown here clarify several critical Yuumi vs. Sejuani matchup statistics that can help us distinguish the differences and similarities between the pair. For instance, Yuumi’s KDA ratio ([kills + assists] / deaths) of NaN is better than Sejuani’s ratio of NaN, showing that Yuumi may be more central to her team's team fighting capability than Sejuani. This observation is largely a result of the differences in assists.
Yuumi usually has a slightly smaller longest killing spree than her foe does. Typically, she takes less damage than Sejuani. This often reflects different amounts of tankyness, yet it can also hint that the one champ has less mobility and thus is unable to kite away from additional damage when poked or engaged.
Both League of Legends champions are great. Both have their strengths, weaknesses, and counters. In League's current meta, Yuumi usually loses when taking on Sejuani, with a 44.6% win rate. As a result, Yuumi makes a bad counter to Sejuani.
While Yuumi does have a much lower winrate than Sejuani, when on opposite teams, Yuumi also has a lower learning curve that makes her a less challenging champ to pick up and master. You should be very concerned when picking Yuumi into Sejuani.
Furthermore, Yuumi also has a great deal of utility and CC, a similar amount to Sejuani. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion in League of Legends, in Yuumi vs Sejuani matchups, Sejuani is the better champ with a much lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during teamfights.
Yuumi is a terribly counter to Sejuani. You will do well by focussing your gameplay on increasing your CS and clearing objectives. If you are able to do that, you should do very well as Yuumi against Sejuani.
To truly master Yuumi in order to counter Sejuani during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you mind the build and suggestions displayed here, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
Yuumi usually accumulates a lot less CS relative to Sejuani. Champions who typically don't earn much CS often don't have to have much CS to be valuable teammates, such as support champions. These kinds of champions are able to scale well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often need a lot of items to be effective. In either case, try to exceed the values shown here to do well.
The top items to have in your Yuumi versus Sejuani build consist of Thymiaterion, Traumweber, and Stab des fließenden Wassers. When Yuumi included at least these three items in her build, she performed much better when fighting Sejuani than with many other typical counter builds. In fact, Yuumi had an average win rate of 44.6% battling Sejuani with this build.
To have the highest probability of coming out on top against Sejuani as Yuumi, Yuumi players should use the Benefee-Beschwörung, Manafluss, Überlegenheit, Hitzewelle, Lebensquelle, and Frische runes from the Zauberei and Entschlossenheit rune sets. Of all the rune combinations that we analyzed for Yuumi vs Sejuani counters, this combination of runes yielded the greatest win rate. Notably, these runes gave a 44.6% win rate overall.
If you need to view Yuumi vs Sejuani tips and counter stats for a a distinct division rank, please choose one from the selection menu displayed above. If viewing for the first time, the statistics and strategies given are computed using every game run with both champs.