„Transfusion“ verursacht sofort Schaden am Gegner, noch bevor Vladimir geheilt wird, was sie zu einem der besten Finisher im Spiel macht.
Zaubere „Blutseuche“ so, dass sie möglichst viele Feinde gleichzeitig trifft.
„Blutlache“ wehrt Projektile ab, deshalb ist sie bestens geeignet, um Kampfunfähigkeits-Fertigkeiten auszuweichen.
The stats shown on this page highlight some influential Vladimir versus Vex matchup stats that may help you explain the differences between the two. As an example, Vladimir’s KDA ratio ([kills + assists] / deaths) of NaN is more than Vex’s KDA ratio of NaN, showing that Vladimir may be more central to his team's team fighting potential than Vex..
Vladimir normally has a similar longest kill spree as his enemy does. Commonly, he receives more damage than Vex. This commonly reflects different amounts of tankyness; however, it can also indicate that the champion with more HP has less mobility and thus is not able to flee from additional damage when engaged or poked.
Both League of Legends champions are great. Both champs have their pros and cons. In the game's current meta, Vladimir usually wins when playing against Vex, with a 53.8% win rate. Therefore, Vladimir makes a great counter to Vex.
While Vladimir does have a higher win rate than Vex, when on opposite teams, Vladimir also has a much greater difficulty level that makes him a more difficult champ to pick up and master. You don't need to be too worried when picking Vladimir into Vexas his relative depth means that you may not be able to reach his full potential without a lot of practice beforehand.
Furthermore, Vladimir also has almost no amount of utility and CC, a similar amount to Vex. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion overall in League of Legends, in Vladimir vs Vex matchups, Vladimir is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your teammates during team fights.
Vladimir is a great counter for Vex. Make sure you focus your tactics on increasing your gold and cs and taking out objectives. If you are able to do that, you should hold your own as Vladimir against Vex.
If you would like to truly master Vladimir in order to counter Vex during both the early game and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you listen to the build and stats shown above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
Vladimir often racks up a similar amount of CS compared to Vex. Champions who typically don't take much CS usualy don't require much CS to be valuable teammates, such as supports. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically have to have many items to be effective. In either case, try to exceed the numbers reported on this page to do well.
The top items to use in your Vladimir versus Vex build include Rabadons Todeshaube, Kosmischer Antrieb, and Sturmblitz. When Vladimir combined at least these three items in his build, he did a lot better versus Vex than with most other typical builds. In fact, Vladimir had an average winrate of 53.8% battling Vex with this build.
To have the greatest likelihood of crushing Vex as Vladimir, Vladimir players should take the Phasenrausch, Nimbus-Umhang, Überlegenheit, Aufziehender Sturm, Magisches Schuhwerk, and Kosmische Einsicht runes from the Zauberei and Inspiration rune sets. Out of all the rune builds that we analyzed for Vladimir vs Vex counters, this combo of runes yielded the highest win rate. In fact, these runes gave a 53.8% winrate overall.
If you would like to get Vladimir x Vex tips and matchup stats and build suggestions for a a particular division, please choose one from the selection menu displayed above. By default, the statistics and build suggestions shown are computed using every game run with these champs.