Benutze „Unterwerfen“, um einen gegnerischen Tank „aufzuweichen“ oder ein Ziel für den Fokus deines Teams zu schwächen.
Trundle sticht beim Kampf in seiner „Eisigen Domäne“ hervor. Versuche Gegner hinein zu locken.
„Mampfen“ eignet sich gut, um den normalen Schaden von Gegnern zu senken; konzentriere dich damit auf Gegner, die vor allem auf Angriffsschaden setzen.
The stat comparisons provided here highlight several vital Trundle versus Zeri counter statistics that may help you grasp the distinctions between the two. For instance, Trundle’s KDA ratio ([kills + assists] / deaths) of NaN is better than Zeri’s KDA ratio of NaN, highlighting that Trundle may be more central to his team's team fighting potential than Zeri..
Trundle typically has a slightly smaller longest killing spree than his counter does. On average, he takes more damage than Zeri. This commonly reflects differing health capacities; however, it can also show that the champ with increased health has less agility and thus is not able to kite away from further harm when poked or engaged.
Both LoL champs are great champions. Both have their pros and cons. In League's current meta, Trundle usually wins when trying to fight Zeri, with a 57.0% win rate. Therefore, Trundle makes a fantastic counter to Zeri.
While Trundle does have a much higher winrate compared to Zeri, when facing one another, Trundle also has a lower learning curve that makes him a less difficult champ to pick up and master. You don't need to be too worried when picking Trundle into Zeri.
Additionally, Trundle has some amount of CC and other utility, a similar amount to Zeri. This often makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion overall in League of Legends, in Trundle vs Zeri matchups, Trundle is the better champ with a noticably higher win rate, less champion complexity, and a similar amount of utility to help out your team members during late stage team fights.
Trundle is a great counter to Zeri. You will do well by focussing your gameplay on keeping up your gold and cs and taking out objectives. If you are able to do that, you should do very well as Trundle against Zeri.
To learn all of the intricacies of Trundle to counter Zeri during both the laning and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you mind the build and stats displayed above, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Trundle most often racks up a similar amount of CS compared to Zeri. Champions who on average don't get much CS often don't require much CS to be effective, such as supports. These kinds of champions are able to scale well off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often need a lot of items to be effective. In either situation, try to surpass the values displayed on this page to do well.
The most crucial items to have in your Trundle versus Zeri build consist of Gefräßige Hydra, Stärke der Dreieinigkeit, and Rumpfbrecher. When Trundle included at least these three items in his build, he performed significantly better vs. Zeri than with most other typical counter builds. In fact, Trundle had an average winrate of 57.0% when playing against Zeri with this counter build.
To have the highest likelihood of coming out on top against Zeri as Trundle, Trundle players should use the Tödliches Tempo, Triumph, Legende: Eifer, Letztes Gefecht, Abriss, and Knochenpanzerung runes from the Präzision and Entschlossenheit rune sets. Out of all the rune sets that we analyzed for Trundle vs Zeri counter picks, this order of runes yielded the greatest win rate. Notably, these runes averaged a 57.0% win rate overall.
If you need to get Trundle versus Zeri tips and builds for a a specific division rank, feel free to choose one from the selection menu displayed above. By default, the statistics and build suggestions displayed are calculated using every round run with these champions.