Wukong wird schwerer zu töten, wenn er von seinen Gegnern umgeben ist. Versuche ihn zu isolieren, um dies zu deinem Vorteil zu nutzen.
Wukong wird häufig „Trugbild“ nach „Nimbusschlag“ einsetzen. Warte mit deinen Fähigkeiten einen Augenblick, um sicherzugehen, dass du den echten Wukong triffst.
The stats shown on this page clarify some valuable Seraphine against Wukong matchup statistics that may help you understand the distinctions between the two. For instance, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is more than Wukong’s ratio of NaN, indicating that Seraphine may be more central to her team's team fighting capability than Wukong. This observation is largely fueled by the differences in assists.
Seraphine often has a slightly smaller longest kill spree than her matchup does. On average, she takes less damage than Wukong. This typically indicates different amounts of tankyness, yet it can also indicate that the champion with increased HP has less agility and thus is not able to flee from additional harm when engaged or poked.
Both League champions are great champions. Both champs have their pros and cons. In the game's current meta, Seraphine usually wins when taking on Wukong, with a 51.4% win rate. As a result, Seraphine makes a good counter for Wukong.
While Seraphine does have a higher winrate than Wukong, when they face off with one another, Seraphine also has a lower learning curve that makes her a less difficult character to pick up and master. You still need to be cautious when picking Seraphine into Wukong.
Furthermore, Seraphine also has a great amount of utility and CC, a similar amount to Wukong. This often makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there is not one best champion overall in League of Legends, in Seraphine vs Wukong matchups, Seraphine is the better champion with a higher win rate, less champion complexity, and a similar amount of utility to help out your team members during team fights.
Seraphine is a decent counter for Wukong. Focus your actions on maximizing your gold income and clearing objectives. If you can do that, you should be able to stand on your own as Seraphine against Wukong.
To truly master Seraphine to counter Wukong during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you pay attention to the build and stats presented here, you will grow your win rate significantly and be closer to League of Legends pro players.
Seraphine typically racks up a similar amount of CS compared to Wukong. Champions who typically don't earn many minion kills often don't require much CS to be valuable teammates, such as support champions. They are able to scale properly off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually need many items to be effective. In either case, try to do better than the values reported here to do well.
The ideal items to prioritize in your Seraphine versus Wukong build include Umarmung des Seraphen, Stab des fließenden Wassers, and Dämmerkern. When Seraphine included at least these three pieces in her build, she did significantly better vs Wukong than with many other typical item sets. In fact, Seraphine had an average winrate of 51.4% when countering Wukong with this build.
To have the greatest chance of defeating Wukong as Seraphine, Seraphine players should equip the Benefee-Beschwörung, Manafluss, Überlegenheit, Hitzewelle, Knochenpanzerung, and Frische runes from the Zauberei and Entschlossenheit rune sets. Out of all the runes that we analyzed for Seraphine vs Wukong counter picks, this mix of runes yielded the greatest win rate. Moreover, these runes provided a 51.4% win rate overall.
If you would like to get Seraphine versus Wukong tips and matchup stats and build suggestions for a a specific rank, please choose one from the selection menu displayed above. By default, the statistics and strategies given are computed using every match with data with both champs.