Jayce ist im frühen Spielverlauf stark. Ist er im Vorteil, solltest du defensiv spielen.
Jayce kann sowohl im Nah- als auch Fernkampf angreifen. Achte auf seine aktuelle Form und seine Waffenfarbe, um zu wissen, worauf er gerade setzt.
Achte auf Jayce, wenn er ein „Beschleunigungstor“ platziert, da er wahrscheinlich auch „Schockstoß“ einsetzen wird.
The stats shown on this page highlight several significant Seraphine versus Jayce matchup stats that can help you explain the distinctions between the pair. For instance, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is more than Jayce’s KDA ratio of NaN, demonstrating that Seraphine may be more central to her team's team fighting capability than Jayce. This observation is largely a result of the differences in assists.
Seraphine usually has a slightly smaller longest kill spree than her matchup does. On average, she receives less damage than Jayce. This commonly reflects differing health capacities, but it can also indicate that the one champion has less agility and thus is not able to flee from additional damage when engaged or poked.
Both League of Legends champs are great. Both champs have their pros and cons. In League's current meta, Seraphine usually fairs equally well when taking on Jayce, with a 50.1% win rate. As a result, Seraphine makes an ok counter for Jayce.
While Seraphine does have a higher win rate compared to Jayce, when facing one another, Seraphine also has a much lower difficulty level that makes her a less challenging champion to develop with. You should be careful when picking Seraphine into Jayce.
Moreover, Seraphine also has a great deal of utility and CC, a similar amount to Jayce. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Seraphine vs Jayce matchups, Seraphine is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your allied champions during late stage team fights.
Seraphine is a decent counter for Jayce. Make sure you focus your actions on maximizing your CS and clearing objectives. If you can do that, you should be able to stand on your own as Seraphine against Jayce.
To truly master Seraphine in order to counter Jayce during both the laning and mid / late game phases of League of Legends, you should continue reading to gather a few extra lessons on this matchup. If you pay attention to the build and suggestions displayed above, you should increase your win rate significantly and be closer to League of Legends pro players.
Seraphine usually racks up less CS compared to Jayce. Champs who on average don't take much CS typically don't have to have much CS to be effective, such as support champions. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually need many items to be effective. In either case, try to exceed the values shown here to do well.
The best items to use in your Seraphine versus Jayce build include Befreiungsschlag, Traumweber, and Mondstein-Erneuerer. When Seraphine incorporated at least these three pieces in her build, she did a lot better vs. Jayce than with many other typical builds. In fact, Seraphine had an average win rate of 50.1% when playing against Jayce with these items in her kit.
To have the best likelihood of annihilating Jayce as Seraphine, Seraphine players should equip the Benefee-Beschwörung, Manafluss, Überlegenheit, Aufziehender Sturm, Dreifach-Tonikum, and Kosmische Einsicht runes from the Zauberei and Inspiration rune sets. Out of all the rune combinations players chose for Seraphine vs Jayce clashes, this combo of runes yielded the best win rate. In fact, these runes gave a 50.1% win rate overall.
If you want to view Seraphine x Jayce tips and matchup stats and build suggestions for a a distinct skill level, please select one from the selection menu above. At first, the stats and guides displayed are computed using all rounds finished with both champions.