Dunkle Materie verursacht sehr hohen Schaden, man kann dieser Fähigkeit aber entgehen. Achte auf den Ton und die Grafik, um zu sehen, wo und wann sie einschlägt.
Der Schaden, den Veigar mit seiner ultimativen Fähigkeit austeilt, erhöht sich mit deinem fehlenden Leben.
Ereignishorizont betäubt nur Einheiten am Rand. Innerhalb des Zaubers kann man sich immer noch bewegen und angreifen.
The stats provided here feature some important Rell against Veigar counter statistics that can help you understand the differences and similarities between the pair. For instance, Rell’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Veigar’s ratio of NaN, indicating that Rell may be more central to her team's team fighting potential than Veigar. This observation is largely a result of the differences in assists.
Rell usually has a significantly smaller longest kill spree than her enemy does. Typically, she receives more damage than Veigar. This commonly reflects differing health capacities; however, it can also indicate that the one champ has less agility and thus is unable to escape further harm when poked or engaged.
Both League of Legends champs are great champions. Both have their pros and cons. In the game's current meta, Rell usually loses when taking on Veigar, with a 48.0% win rate. As a result, Rell makes a poor counter for Veigar.
While Rell does have a lower win rate compared to Veigar, when facing one another, Rell also has a much lower learning curve that makes her a less complex character to pick up and master. You should be very concerned when picking Rell into Veigar.
Additionally, Rell has a great deal of CC and other utility, a similar amount to Veigar. This often makes her just as valuable during teamfights, especially when facing champions with a lot of burst damage.
While there isn't one best champion overall in League of Legends, in Rell vs Veigar matchups, Veigar is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your team members during teamfights.
Rell is a bad counter to Veigar. Make sure you focus your gameplay on maximizing your gold and cs and taking out objectives. If you are able to do that, you should hold your own as Rell against Veigar.
To truly master Rell to counter Veigar during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you listen to the build and stats presented above, you should increase your win rate by a lot and be closer to League of Legends pro players.
Rell often gets a lot less CS relative to Veigar. Champions who typically don't acquire many minion kills typically don't have to have much CS to be valuable teammates, such as sup champs. These kinds of champions are capable of scaling properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to surpass the numbers shown on this page to do well.
The top items to prioritize in your Rell versus Veigar build include Zekes Konvergenz, Ritterschwur, and Sonnwendschlitten. When Rell combined at least these three pieces in her build, she did a lot better countering Veigar than with most other commonly used counter builds. In fact, Rell had an average win rate of 48.0% when countering Veigar with this build.
To have the greatest chance of coming out on top against Veigar as Rell, you should use the Eiszeit, Hextech-Blitzfalle, Kekslieferung, Kosmische Einsicht, Knochenpanzerung, and Unerschrocken runes from the Inspiration and Entschlossenheit rune sets. Of all the rune sets that we analyzed for Rell vs Veigar clashes, this set of runes yielded the highest win rate. Moreover, these runes averaged a 48.0% win rate overall.
If you need to view Rell vs Veigar tips and counter builds for a a particular skill level, feel free to choose one from the selection menu displayed above. If viewing for the first time, the statistics and guides given are computed using every round run with both champs.