Namis ultimative Fähigkeit kann sehr nützlich sein, wenn du den Kampf auf Gegner eröffnen möchtest, die weit weg sind.
Der Einsatz von „Ebbe und Flut“ während einer Auseinandersetzung mit gegnerischen Champions kann das Blatt zu deinen Gunsten wenden.
„Wassergefängnis“ besitzt eine lange Abklingzeit, deshalb solltest du es im richtigen Moment einsetzen.
Verteilt euch, wenn sich Sona nähert, damit sie nicht das gesamte Team zum Tanzen bringen kann.
Schalte Sona zuerst aus, denn sie kann ihr Team wieder heilen, wenn man ihr zu lange Zeit gibt.
The stat comparisons provided here feature several influential Nami versus Sona counter statistics that can help you grasp the differences between the pair. Nami’s KDA ratio ([kills + assists] / deaths) of NaN is more than Sona’s ratio of NaN, highlighting that Nami may be more central to her team's team fighting potential than Sona..
Nami normally has a similar longest kill spree as her matchup does. Typically, she takes a similar amount of damage to Sona. This typically indicates different amounts of tankyness, yet it can also indicate that the champion with higher health has less mobility and thus is not able to flee from additional damage when engaged or poked.
Both League champs are great champions. Both have their pros and cons. In the game's current meta, Nami usually loses when taking on Sona, with a 47.8% win rate. Thus, Nami makes a bad counter to Sona.
While Nami does have a lower win rate than Sona, when they face off with one another, Nami also has a greater learning curve that makes her a more difficult character to pick up and master. You may get destroyed when picking Nami into Sona.
Moreover, Nami also has a great amount of CC and other utility, a similar amount to Sona. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion in League of Legends, in Nami vs Sona matchups, Sona is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during team fights.
Nami is a bad counter to Sona. You will do well by focussing your actions on increasing your gold and cs and clearing objectives. If you are able to do that, you should do very well as Nami against Sona.
If you would like to truly master Nami to counter Sona during both the early game and mid / late game phases of League of Legends, you should keep reading to pick up a few extra lessons on this matchup. If you mind the build and stats presented above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Nami usually picks up a similar amount of CS as Sona. Champions who on average don't take much CS typically don't have to have much CS to be effective, such as support champions. These kinds of champions are capable of scaling properly off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically require several high cost items to be effective. In either case, try to do better than the numbers displayed on this page to do well.
The ideal items to prioritize in your Nami versus Sona build include Thymiaterion, Imperiale Verfügung, and Stab des fließenden Wassers. When Nami incorporated at least these three pieces in her build, she did much better countering Sona than with most other typical counter builds. In fact, Nami boasted an average win rate of 47.8% battling Sona with these items in her kit.
To have the greatest chance of beating Sona as Nami, you should equip the Benefee-Beschwörung, Manafluss, Überlegenheit, Hitzewelle, Knochenpanzerung, and Frische runes from the Zauberei and Entschlossenheit rune sets. Out of all the rune combinations players picked for Nami vs Sona counter picks, this blending of runes resulted in the highest win rate. Notably, these runes provided a 47.8% win rate overall.
If you want to view Nami vs Sona tips and builds for a an individual player tier, feel free to select one from the selection menu shown above. By default, the statistics and build suggestions given are computed using all matches finished with both champions.