„Nebelwand“ kann sowohl zur Flucht als auch zur Vorbereitung eines Kills eingesetzt werden.
„Schnelles Ziehen“ kann genutzt werden, um in Reichweite für seine normalen Angriffe und „Endstation“ zu kommen.
Verteilt euch, wenn sich Sona nähert, damit sie nicht das gesamte Team zum Tanzen bringen kann.
Schalte Sona zuerst aus, denn sie kann ihr Team wieder heilen, wenn man ihr zu lange Zeit gibt.
The stat comparisons shown here feature several significant Graves vs. Sona matchup statistics that can help you interpret the differences and similarities between the pair. For instance, Graves’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Sona’s KDA ratio of NaN, highlighting that Graves may be more central to his team's team fighting capacity than Sona. This observation is largely a result of the difference in kills.
Graves often has a much larger longest kill spree than his foe does. Typically, he receives more damage than Sona. This typically indicates differing health capacities, yet it can also indicate that the champ with increased HP has less mobility and thus is unable to flee from additional harm when poked or engaged.
Both League of Legends champs are great champions. Both champs have their pros and cons. In the game's current meta, Graves usually loses when trying to fight Sona, with a 48.0% win rate. Therefore, Graves makes a bad counter to Sona.
While Graves does have a lower winrate compared to Sona, when facing one another, Graves also has a lower learning curve that makes him a less challenging champion to learn. You should expect to face a difficult match when picking Graves into Sona.
Furthermore, Graves has only a small amount of utility and CC, a similar amount to Sona. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not a single best champion overall in League of Legends, in Graves vs Sona matchups, Sona is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your team members during late stage team fights.
Graves is a terribly counter to Sona. You will do well by focussing your play on keeping up your CS and taking out objectives. If you can do that, you should be able to stand on your own as Graves against Sona.
To truly master Graves to counter Sona during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you listen to the build and suggestions presented above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Graves typically racks up more CS relative to Sona. Champions who typically don't acquire much CS often don't have to have much CS to be valuable teammates, such as support champions. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically have to have many items to be effective. In either case, try to surpass the values shown on this page to do well.
The most crucial items to focus on in your Graves versus Sona build consist of Schlund von Malmortius, Der Sammler, and Voltaisches Zykloschwert. When Graves included at least these three pieces in his build, he performed a lot better against Sona than with most other common item sets. In fact, Graves boasted an average winrate of 48.0% battling Sona with this build.
To have the greatest probability of defeating Sona as Graves, Graves players should equip the Leichtfüßigkeit, Triumph, Legende: Eifer, Gnadenstoß, Kosmische Einsicht, and Magisches Schuhwerk runes from the Präzision and Inspiration rune sets. Out of all the rune builds players picked for Graves vs Sona face-offs, this blending of runes yielded the highest win rate. Moreover, these runes gave a 48.0% winrate overall.
If you would like to get Graves vs Sona tips and counter builds for a a specific rank, feel free to select one from the selection menu above. At first, the stats and strategies shown are calculated using all matches completed with these champions.