„Nebelwand“ kann sowohl zur Flucht als auch zur Vorbereitung eines Kills eingesetzt werden.
„Schnelles Ziehen“ kann genutzt werden, um in Reichweite für seine normalen Angriffe und „Endstation“ zu kommen.
The stats shown here emphasize some critical Graves against Seraphine counter statistics that may help us figure out the differences and similarities between the two. Graves’s KDA ratio ([kills + assists] / deaths) of NaN is more than Seraphine’s ratio of NaN, demonstrating that Graves may be more central to his team's team fighting effectiveness than Seraphine. This observation is largely caused by the difference in kills.
Graves normally has a much larger longest kill spree than his foe does. Typically, he takes more damage than Seraphine. This is usually reflective of different amounts of tankyness; however, it can also indicate that the champion with more HP has less mobility and thus is unable to escape additional harm when engaged or poked.
Both League champs are great. Both champs have their pros and cons. In League's current meta, Graves usually fairs equally well when taking on Seraphine, with a 49.7% win rate. Therefore, Graves makes an ok counter for Seraphine.
While Graves does have a lower winrate than Seraphine, when they face off with one another, Graves also has a much greater difficulty level that makes him a more time consuming champ to learn and master. You should be careful when picking Graves into Seraphine.
Moreover, Graves also has only a small amount of utility and CC, a similar amount to Seraphine. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion in League of Legends, in Graves vs Seraphine matchups, Seraphine is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during teamfights.
Graves is a somewhat poor counter to Seraphine. Make sure you focus your strategy on maximizing your CS and clearing objectives. If you can do that, you should hold your own as Graves against Seraphine.
If you would like to truly master Graves in order to counter Seraphine during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you listen to the build and stats presented above, you will grow your win rate significantly and be closer to League of Legends pro players.
Graves most often picks up less CS as Seraphine. Champions who typically don't earn much CS typically don't have to have much CS to be effective, such as support champions. They are able to scale properly off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often need many items to be effective. In either case, try to do better than the numbers reported here to do well.
The most crucial items to use in your Graves versus Seraphine build include Youmus Geistklinge, Der Sammler, and Überheblichkeit. When Graves bought at least these three pieces in his build, he did significantly better against Seraphine than with most other common item sets. In fact, Graves had an average win rate of 49.7% when countering Seraphine with this build.
To have the best probability of crushing Seraphine as Graves, Graves players should take the Dunkle Seelenernte, Plötzlicher Einschlag, Zombie-Auge, Schatzjäger, Legende: Eifer, and Triumph runes from the Dominanz and Präzision rune sets. Of all the rune combinations that we analyzed for Graves vs Seraphine fights, this mixture of runes resulted in the best win rate. In fact, these runes averaged a 49.7% win rate overall.
By default, tips, stats, and builds on how to beat Seraphine as Graves are presented for every ranked division. To narrow the stats and builds to a specific division, you should use the selection menu located earlier on the page.