„Walküre“ kann auch defensiv angewendet werden, um schnell zu entkommen.
„Phosphorbombe“ kann Gegner aufdecken, die sich in nahen hohen Gräsern versteckt halten.
Corki kann auch während der Nutzung von „Repetiergeschütz“ weiter angreifen. Das voll ausgebaute „Repetiergeschütz“ ist der Schlüssel, Corki zu meistern.
The stat comparisons shown here show several critical Corki against Yuumi counter statistics that may help you explain the differences between this set of champions. For instance, Corki’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Yuumi’s ratio of NaN, highlighting that Corki may be more central to his team's team fighting potential than Yuumi. This observation is largely a result of the difference in kills.
Corki often has a much larger longest kill spree than his enemy does. Typically, he receives more damage than Yuumi. This commonly reflects differing health capacities, yet it can also imply that the champion with higher health has less agility and thus is not able to flee from further damage when engaged or poked.
Both League champs are great champions. Both have their pros and cons. In the game's current meta, Corki usually wins when taking on Yuumi, with a 53.6% win rate. Therefore, Corki makes a great counter for Yuumi.
While Corki does have a higher win rate compared to Yuumi, when on opposite teams, Corki also has a much greater level of difficulty that makes him a more difficult champion to develop with. You don't need to be too worried when picking Corki into Yuumi.
Additionally, Corki also has almost no amount of CC and other utility, a similar amount to Yuumi. This makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Corki vs Yuumi matchups, Corki is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allies during team fights.
Corki is a great counter for Yuumi. You will do well by focussing your gameplay on maximizing your gold income and destroying objectives. If you are able to do that, you should hold your own as Corki against Yuumi.
If you would like to learn all of the intricacies of Corki to counter Yuumi during both the lane and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this matchup. If you mind the build and suggestions displayed above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Corki often picks up much more CS compared to Yuumi. Champions who on average don't acquire many minion kills often don't require much CS to be effective, such as supports. These kinds of champions are able to scale well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically require several high cost items to be effective. In either case, try to do better than the numbers displayed on this page to do well.
The most crucial items to focus on in your Corki versus Yuumi build consist of Klinge der Unendlichkeit, Muramana, and Stärke der Dreieinigkeit. When Corki included at least these three pieces in his build, he did a lot better against Yuumi than with many other commonly used counter builds. In fact, Corki boasted an average winrate of 53.6% when countering Yuumi with this build.
To have the best probability of crushing Yuumi as Corki, you should use the Erstschlag, Magisches Schuhwerk, Kekslieferung, Kosmische Einsicht, Knochenpanzerung, and Zuwachs runes from the Inspiration and Entschlossenheit rune sets. Out of all the rune sets players picked for Corki vs Yuumi counters, this combination of runes yielded the highest win rate. In fact, these runes gave a 53.6% win rate overall.
If you need to get Corki versus Yuumi tips and counter stats for a a particular division, please select one from the selection menu above. If viewing for the first time, the stats and build suggestions displayed are computed using all games run with these champs.