Eröffne Teamkämpfe mit „Bezaubern“ und verfolge Flüchtende mit „Geisterhast“.
„Geisterhast“ erlaubt es Ahri, ihre Fähigkeiten einzusetzen, indem es den Weg für „Bezaubern“ frei macht, Doppeltreffer mit „Kugel der Täuschung“ vereinfacht und Ahri nahe genug an einen Gegner für „Fuchsfeuer“ bringt.
Benutze „Bezaubern“, um Kombinationen vorzubereiten. Dadurch wird es viel leichter, mit „Kugel der Täuschung“ oder „Fuchsfeuer“ zu treffen.
Nach dem Einsatz der stärkeren, erweckten Version einer Fähigkeit kann Udyr einige Zeit keine weiteren Fähigkeiten erwecken.
Udyrs Reichweite ist begrenzt, halte also Abstand.
The stats shown here clarify some important Ahri versus Udyr counter statistics that can help us figure out the distinctions between the two. Ahri’s KDA ratio ([kills + assists] / deaths) of NaN is better than Udyr’s ratio of NaN, highlighting that Ahri may be more central to her team's team fighting capability than Udyr..
Ahri often has a slightly larger longest killing spree than her counter does. On average, she takes less damage than Udyr. This commonly reflects differing health capacities, but it can also show that the one champ has less mobility and thus is unable to flee from further damage when engaged or poked.
Both League champions are great champions. Both champs have their pros and cons. In League's current meta, Ahri usually loses when facing off against Udyr, with a 48.2% win rate. Thus, Ahri makes a poor counter to Udyr.
While Ahri does have a lower win rate compared to Udyr, when on opposite teams, Ahri also has a lower level of difficulty that makes her a less complex champ to learn and master. You still need to be cautious when picking Ahri into Udyr.
Moreover, Ahri also has a good amount of CC and other utility, a similar amount to Udyr. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Ahri vs Udyr matchups, Udyr is the better champion with a lower win rate, less champion complexity, and a similar amount of utility to help out your team members during team fights.
Ahri is a somewhat poor counter to Udyr. Focus your strategy on increasing your CS and taking out objectives. If you can do that, you should hold your own as Ahri against Udyr.
To learn all of the intricacies of Ahri in order to counter Udyr during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and tips presented above, you should increase your win rate by a lot and be closer to League of Legends pro players.
Ahri often racks up more CS compared to Udyr. Champions who typically don't take many minion kills typically don't need much CS to be effective, such as sup champs. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually require a lot of items to be effective. In either case, try to surpass the values displayed here to do well.
The ideal items to focus on in your Ahri versus Udyr build include Rabadons Todeshaube, Schattenflamme, and Sturmblitz. When Ahri incorporated at least these three items in her build, she did much better when fighting Udyr than with most other commonly used item sets. In fact, Ahri had an average win rate of 48.2% when playing against Udyr with this counter build.
To have the highest chance of vanquishing Udyr as Ahri, Ahri players should use the Elektrisieren, Geschmack von Blut, Argus' Vermächtnis, Ultimativer Jäger, Kekslieferung, and Kosmische Einsicht runes from the Dominanz and Inspiration rune sets. Of all the rune sets players used for Ahri vs Udyr face-offs, this order of runes yielded the greatest win rate. In fact, these runes gave a 48.2% winrate overall.
If you want to get Ahri x Udyr tips and builds for a a specific rank, please choose one from the selection menu provided above. By default, the statistics and strategies displayed are computed using every round run with both champs.