Thanks to Zoe's K/D/A and utility, she has a terrible overall win rate. She does best in the early game, with a winrate of 48.6% in that phase. Unfortunately, she does terribly in the late game, where Zoe's win rate is 41.3%., The difference between her best and worst game phases is a large 7.3%. This sizeable difference makes it clear that her power spikes and fades in different parts of the game. Plan well.
Zoe has been used only occasionally in the latest ranked League games. In the current meta, her popularity is 2.5%. She is rarely banned during champ select. Obviously, very few players see her as a real threat. In recent ranked rounds, Zoe was banned 1.3% of the time.
Zoe is most commonly played in the middle position. This occurs in 83,5% of her games. Middle Zoe also has the highest win rate (46,7%) of all positions. At this time, Zoe's meta game is focused on dealing damage. In particular, her gameplay should mainly be focused on magical damage. Additionally, she is a pretty good tank champion. Dealing physical damage is the least critical part of Zoe’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up Zoe. Many LoL gamers consider she is an average difficulty champ to master. Zoe primarily deals magic damage (78% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Zoe deals a great deal of damage over the course of a regular ranked game (23.616 damage). You should focus on building her as a powerful champ to smash your enemies.
She is a powerful damage dealer on the Rift with 7.2 kills on average each round. That is one of the highest kill rates among all middles. Moreover, she has a somewhat typical death rate with an average of 5.8 deaths per League of Legends round. Additionally, Zoe has an average KDA ratio (2.4) with 7 assists.
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