As a result of Yone's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 51.8% in that phase. Unfortunately, he does poorest in the early game, where Yone's win rate is 48.9%., The difference between his best and worst game phases is only 2.9%. This large difference shows us that his power spikes and fades in different phases of the match. Prepare well.
In the current meta, Yone is incredibly popular. He has been played in 11.5% of recently ranked matches. Most League players see him as a threat. He has been banned in approximately 16% of League matches.
Yone is played mostly in the middle position. This occurs in 54,6% of his games. Middle Yone also has the highest win rate (49,7%) of all positions. At this time, Yone's meta game is focused on dealing damage. In particular, his gameplay should primarily be centered around physical damage. Supporting others and crowd control are the least critical part of Yone’s kit.
If you are not used to his skills and tactics, you probably will find it difficult picking him up for the first time. Most players believe him to be a difficult champ to learn. Yone mostly causes physical damage (67% of his total damage). He also deals a large amount of magic damage.
Yone deals a lot of damage over the course of a normal round (23.104 damage). You should focus on developing him as a damage dealing champ to smash your foes.
If you are looking for a dominating damage dealer, then you should definitely consider this champ. He has one of the absolute best kill counts on the Rift amongst other champs. Moreover, he has a somewhat above average death total with an average of 6.9 deaths per League game. Additionally, Yone's KDA is typically low with an average KDA ratio of 1.8 as well as 5.3 assists per match.
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