Thanks to Skarner's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the late game, with a winrate of 53.2% in that phase. Unfortunately, he does very poorly in the early game, where Skarner's win rate is 44.4%., The difference between his best and worst game phases is a large 8.8%. This large difference shows us that his power spikes and wanes in different parts of the match. Plan well.
Skarner has been used very little in the latest ranked League matches. In the current meta, his popularity is 0.7%. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In the latest ranked rounds, Skarner was banned 0.1% of the time.
Skarner is most commonly played in the jungle position. This occurs in 85,3% of his matches. Jungle Skarner also has the highest win rate (48,7%) of all positions. At this time, Skarner's meta game is focused on dealing damage. In particular, his gameplay should mostly be centered around physical damage. Additionally, he is a decent magical damage dealer champ. Dealing magical damage is the least critical part of Skarner’s kit.
You should expect to have to to spend a decent amount of time practicing and learning to master Skarner. Most League of Legends gamers think he is an average difficulty champ to get good at. Skarner mostly causes physical damage (69% of his total damage). He also deals a large amount of magic damage.
Skarner deals a good amount of damage over the course of a typical game (12.277 damage). You may want to focus on developing him as a powerful champ to smash your enemies.
He is an average damage dealer in the game with 4.4 kills on average each round. That is one of the lowest kill rates among all jungles. Furthermore, he has a relatively typical average champion death count (5.8 deaths). Additionally, Skarner's KDA is typically average with an average KDA ratio of 2.2 as well as 8.5 assists per game.
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