Because of Sion's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 53.5% in that phase. Unfortunately, he does terribly in the late game, where Sion's winrate is 48.3%., The difference between his best and worst game phases is about 5.2%. This large difference makes it clear that his power spikes and wanes in different phases of the round. Prepare accordingly.
Sion has been used somewhat often in the latest ranked League matches. In the current meta, his popularity is 5.5%. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In recent ranked rounds, Sion was banned 2.6% of the time.
You can see him typically used in the top position. However, that is not the best position for him. The highest win rate position for Sion is middle (52,3%). At this time, Sion's meta game is focused on tanking. Specifically, his build should mostly be centered around protecting carries. Moreover, he is a pretty good physical damage dealer champion. Dealing magical damage is the least significant part of Sion’s gameplay.
If you are not comfortable with his skills and tactics, you may find it difficult trying him out for the first time. Most players consider him to not be a challenging champ to learn. Sion mostly does physical damage (57% of his total damage). He also deals a significant amount of magic damage.
Sion deals a great deal of damage in a regular ranked game (22.676 damage). You should focus on building him as a powerful champ to smash your opponents.
He is an average damage dealer in the game with 4.3 kills on average per match. That is one of the lowest kill counts among all tops. Moreover, he has a fairly above average death rate with an average of 6.5 deaths per LoL game. Furthermore, Sion has a low KDA ratio (1.7) with 6.7 assists.
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