Because of Senna's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 51.4% in that phase. Unfortunately, she does worst in the early game, where Senna's win rate is 49%., The difference between her best and worst game phases is only 2.4%. This small difference indicates that her power is flat during the match.
In the current meta, Senna is incredibly popular. She has been used in 12.9% of recently ranked matches. A lot of players see her as a threat. She has been banned in approximately 10.2% of LoL rounds.
Senna is played mostly in the support position. This occurs in 90,5% of her rounds. Yet, support Senna has the highest win rate (53,7%) of all positions but is less popular of a position (played 7,9% of the time). Currently, Senna's meta game is centered around dealing damage. In particular, her build should primarily be centered around physical damage. Moreover, she is a pretty good magical damage dealer champion. Tanking is the least critical part of Senna’s kit.
You should anticipate having to spend a decent amount of time practicing and learning to get good at playing Senna. Many League of Legends gamers consider she is an average difficulty champ to main. Senna primarily causes physical damage (96% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Senna deals a decent amount of damage in a normal game (17.441 damage). You may want to focus on developing her as a powerful champion to destroy your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill counts in the game amongst other champs. Furthermore, she has a relatively high average champion death rate (6.4 deaths). Furthermore, Senna's KDA is usually very high with an average KDA ratio of 2.6 as well as 12.2 assists per game.
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