As a result of Samira's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the late game, with a winrate of 51.4% in that phase. Unfortunately, she does terribly in the mid game, where Samira's win rate is 48.75%., The difference between her best and worst game phases is only 2.6%. This large difference shows us that her power spikes and fades in different parts of the game. Plan accordingly.
In the current meta, Samira is incredibly popular. She has been used in 9.6% of recently ranked games. She is very often banned during champion select. Obviously, most players see her as a major threat. In recent ranked matches, Samira was banned 18.8% of the time.
Samira is most commonly played in the bottom position. This happens in 98,8% of her games. Bottom Samira also has the highest win rate (48,6%) of all positions. Currently, Samira's meta game is focused on dealing damage. Specifically, her kit should primarily be centered around physical damage. Furthermore, she is an ok tank champion. Supporting others and crowd control are the least important part of Samira’s build.
If you are not used to her skills and gameplay, you may find it difficult picking her up for the first time. Many players consider her to not be a difficult champ to learn. Samira mostly causes physical damage (86% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Samira deals a great deal of damage during a typical round (21.923 damage). You should focus on building her as a damage dealing champion to defeat your foes.
She is a powerful damage dealer on the Rift with 9.4 kills on average each round. That is one of the highest kill counts amongst all bottoms. Furthermore, she has a fairly high average champion death count (7.1 deaths). Furthermore, Samira's KDA is usually low with an average KDA ratio of 2.1 as well as 5.5 assists per round.
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