As a result of Ornn's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 53.25% in that phase. Unfortunately, he does worst in the early game, where Ornn's winrate is 45.1%., The difference between his best and worst game phases is a large 8.1%. This large difference indicates that his power spikes and fades in different parts of the game. Prepare accordingly.
Ornn has been used somewhat often in the latest ranked LoL rounds. In the current meta, his popularity is 4.6%. Hardly anyone sees him as a threat. He has only been banned in approximately 1.3% of League games.
You can find him typically played in the top position. The highest win rate position for Ornn is top (50,7%). Currently, Ornn's meta game is centered around tanking. In particular, his kit should primarily be focused on protecting carries. Furthermore, he is a decent physical damage dealer champion. Dealing magical damage is the least critical part of Ornn’s playstyle.
If you are not familiar with his abilities and gameplay, you may find it difficult picking him up for the first time. Most players believe him to not be a tough champion to get good at. Ornn mostly does magic damage (65% of his total damage). He also deals a large amount of physical damage.
Ornn deals a decent amount of damage over the course of a regular ranked match (19.295 damage). You may want to focus on building him as a damage dealing champ to destroy your foes.
He is an average damage dealer on the Rift with 3.9 kills on average per match. That is one of the lowest kill counts amongst all tops. Additionally, he has a fairly typical average champion death rate (5 deaths). Additionally, Ornn has an average KDA ratio (2.4) with 8.3 assists.
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