As a result of Nautilus's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 51.6% in that phase. Unfortunately, he does terribly in the early game, where Nautilus's win rate is 47.1%., The difference between his best and worst game phases is about 4.5%. This large difference indicates that his power spikes and wanes in different phases of the match. Plan well.
Nautilus has been picked a lot in recent ranked League games. In the current meta, his popularity is 8.7%. He is often banned during champion select. Obviously, many players see him as a substantial threat. In the latest ranked games, Nautilus was banned 10.2% of the time.
You can find him typically used in the support position. The highest win rate position for Nautilus is support (49,1%). At this time, Nautilus's meta game is focused on dealing damage. Specifically, his build should primarily be focused on magical damage. Furthermore, he is a pretty good tank champ. Dealing physical damage is the least significant part of Nautilus’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to pick up Nautilus. Many League players believe he is an average difficulty champion to master. Nautilus primarily causes magic damage (61% of his total damage). He also deals a significant amount of physical damage.
Nautilus deals a small amount of damage in a regular ranked game (9.051 damage). You shouldn't focus on developing him as a powerful champ to destroy your foes. Rather, you should focus on supporting your allies to win.
He is a weak damage dealer in the game with 2.1 kills on average per match. That is one of the lowest kill rates amongst all supports. Additionally, he has a relatively high average champion death rate (6.4 deaths). Moreover, Nautilus's KDA is usually high with an average KDA ratio of 2.4 as well as 13.5 assists per game.
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