As a result of Nasus's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 50.6% in that phase. Unfortunately, he does poorest in the late game, where Nasus's win rate is 47.3%., The difference between his best and worst game phases is about 3.3%. This large difference makes it clear that his power spikes and fades in different phases of the match. Plan accordingly.
Nasus has been used somewhat often in recent ranked League rounds. In the current meta, his popularity is 5.8%. He is sometimes banned during champ select. Obviously, some players see him as a real threat. In the latest ranked games, Nasus was banned 5.7% of the time.
You can see him typically played in the top position. However, that is not the best position for him. The top win rate position for Nasus is middle (50,7%). Currently, Nasus's meta game is focused on dealing damage. Specifically, his kit should primarily be centered around physical damage. Moreover, he is a pretty good magical damage dealer champ. Supporting others and crowd control are the least critical part of Nasus’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good at playing Nasus. Many League of Legends players think he is an average difficulty champ to main. Nasus primarily deals physical damage (73% of his total damage). He also deals a significant amount of magic damage.
Nasus deals a good amount of damage during a regular ranked round (19.698 damage). You may want to focus on developing him as a damage dealing champion to crush your enemies.
He is an average damage dealer on the Rift with 5 kills on average per game. That is one of the lowest kill counts amongst all tops. Moreover, he has a fairly typical death total with an average of 5.3 deaths per LoL match. Additionally, Nasus has a low KDA ratio (1.9) with 5 assists.
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