Thanks to Milio's K/D/A and utility, they have a fairly average overall win rate. They do best in the late game, with a winrate of 56.2% in that phase. Unfortunately, they do terribly in the early game, where Milio's win rate is 48%., The difference between their best and worst game phases is a large 8.2%. This large difference indicates that their power spikes and fades in different parts of the game. Prepare accordingly.
Milio has been used somewhat often in recent ranked LoL matches. In the current meta, their popularity is 4.2%. Hardly anyone sees them as a danger. They have only been banned in approximately 1.1% of LoL matches.
You will find them most often used in the support position. The top win rate position for Milio is support (50,5%). Currently, Milio's meta game is centered around dealing damage. Specifically, their build should primarily be centered around magical damage. Dealing physical damage is the least significant part of Milio’s kit.
If you are not used to their skills and tactics, you may find it difficult picking them up for the first time. Many competitors consider them to not be a difficult champion to pick up. Milio primarily deals magic damage (78% of their total damage). They doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Milio deals a small amount of damage over the course of a regular ranked game (5.145 damage). You probably shouldn't focus on building them as a powerful champion to defeat your enemies. Instead, focus on assisting your allies to beat your enemy.
If you are looking for a dominating damage dealer, then you should definitely not consider this champ. They have one of the worst kill counts in the game among other champs. Moreover, they have a fairly typical death rate with an average of 4.2 deaths per League of Legends game. Additionally, Milio has a high KDA ratio (3.7) with 14.8 assists.
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