Thanks to Lee Sin's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 48% in that phase. Unfortunately, he does worst in the mid game, where Lee Sin's win rate is 47.349999999999994%., The difference between his best and worst game phases is only 0.7%. This negligible difference shows us that his power is flat during the entire match.
In the current meta, Lee Sin is very popular. He has been selected in 5.8% of recently ranked games. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In the latest ranked rounds, Lee Sin was banned 2.3% of the time.
Lee Sin is most commonly played in the jungle position. This occurs in 92,9% of his games. Jungle Lee Sin also has the highest win rate (47,7%) of all positions. Currently, Lee Sin's meta game is centered around dealing damage. In particular, his build should mainly be focused on physical damage. Additionally, he is an ok tank champ. Dealing magical damage is the least significant part of Lee Sin’s gameplay.
You should anticipate having to spend a decent amount of time practicing and learning to get good at playing Lee Sin. Many League of Legends players think he is an average difficulty champion to use. Lee Sin primarily deals physical damage (78% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Lee Sin deals a decent amount of damage in a typical round (16.781 damage). You could focus on building him as a damage dealing champion to destroy your opponents.
He is a powerful damage dealer in the game with 7 kills on average per game. That is one of the highest kill rates among all jungles. Moreover, he has a somewhat typical death rate with an average of 6 deaths per League game. Moreover, Lee Sin's KDA is typically very high with an average KDA ratio of 2.6 as well as 8.3 assists per game.
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