Thanks to Bard's K/D/A and utility, he has a pretty good overall win rate. He does best in the mid game, with a winrate of 52.95% in that phase. Unfortunately, he does terribly in the late game, where Bard's winrate is 50.3%., The difference between his best and worst game phases is only 2.7%. This large difference indicates that his power spikes and fades in different parts of the round. Prepare accordingly.
Bard has been picked somewhat often in the latest ranked League of Legends matches. In the current meta, his popularity is 5.5%. Hardly anyone sees him as a threat. He has only been banned in roughly 1.3% of League of Legends rounds.
You can find him most often used in the support position. The best win rate position for Bard is support (52,7%). At this time, Bard's meta game is centered around utility and support. Specifically, his gameplay should mostly be focused on supporting others. Moreover, he is an ok magical damage dealer champ. Dealing physical damage is the least critical part of Bard’s kit.
You should anticipate having to dedicate a significant amount of time practicing and learning to master Bard. Most LoL gamers believe he is a tough champ to main. Bard mostly causes magic damage (67% of his total damage). He also deals a significant amount of physical damage.
Bard deals a small amount of damage in a typical game (11.850 damage). You probably shouldn't focus on developing him as a damage dealing champ to defeat your enemies. Rather, focus on covering your teammates to come out on top.
If you are looking for a dominating carry, then you should definitely not consider this champion. He has one of the lowest kill rates on the Rift amongst other champions. Additionally, he has a relatively typical average champion death rate (5 deaths). Furthermore, Bard's KDA is typically very high with an average KDA ratio of 3.4 as well as 14.2 assists per round.
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