Because of Aurelion Sol's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 58.6% in that phase. Unfortunately, he does terribly in the early game, where Aurelion Sol's winrate is 40.4%., The difference between his best and worst game phases is a large 18.2%. This large difference makes it clear that his power spikes and wanes in different parts of the round. Plan well.
Aurelion Sol has been picked only occasionally in the latest ranked League matches. In the current meta, his popularity is 3.1%. Hardly anyone sees him as a threat. He has only been banned in roughly 2% of LoL rounds.
You will find him typically used in the middle position. However, that is not the best position for him. The best win rate position for Aurelion Sol is bottom (51,1%). Currently, Aurelion Sol's meta game is focused on dealing damage. In particular, his kit should mainly be focused on magical damage. Dealing physical damage is the least important part of Aurelion Sol’s kit.
If you are not used to his abilities and tactics, you may find it difficult picking him up for the first time. Most competitors believe him to be a tough champion to master. Aurelion Sol mostly deals magic damage (96% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Aurelion Sol deals a great deal of damage in a normal match (23.771 damage). You should focus on developing him as a powerful champion to destroy your opponents.
He is a powerful damage dealer on the Rift with 7.1 kills on average per game. That is one of the highest kill counts among all middles. Moreover, he has a somewhat typical death total with an average of 5.8 deaths per LoL game. Moreover, Aurelion Sol has a high KDA ratio (2.6) with 7.8 assists.
method2.text1
method2.text2
method2.text3
method2.text4